Posts Tagged ‘swtor’

WoW news of interest

March 22, 2012

From CNET:

Good news for those who get separation anxiety every time they have to leave their game of World of Warcraft: there may be a mobile version in the future.

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It would be nice if there was a mobile app component to SWTOR. Perhaps a way to remotely assign crew missions or read mail. I always wished for something like that for SWG, a way to check on and restock vendors and factories, for example.

From the Verge:

Blizzard points to Star Wars: The Old Republic as the latest culprit in World of Warcraft’s steady decline from its 2010 peak in popularity of 12 million subscribers, according to a Eurogamer report.

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Nice this Star Wars game is doing well, although it remains to be seen how long it can continue after most users reach level 50. There’s some criticism on the forums that the end game isn’t that captivating.


SWTOR on Big Bang Theory

March 11, 2012


SWTOR is featured in the latest episode of the Big Bang Theory..

Online Games as Communities

March 2, 2012

In connection with a course in Social Media, I’m carrying out a project about online games as communities, specifically Star Wars Galaxies and Star Wars the Old Republic. I’d like to invite comments here on this subject.

One of the most interesting critical reviews of the New Game Enhancements in SWG was that while Sony Online Entertainment thought they were tweaking a game, which was their’s to change, to the users the game was a community, and that by changing its basic rules, SOE committed a massive betrayal. Since much of the player base left the game, and ultimately SOE had to pull the plug, this view seems to have been borne out.

I see community in online games in two arenas, within the game itself, and in online forums where players communicate with and help each other. In-game, I thought I saw a lot more interaction in SWG than in SWTOR. The player interface in the former seemed to make conversations between players eassier, as well as grouping. Before the NGE especially, players would congregrate in cantinas and at shuttles, where they could interact easily. I don’t see that same element in SWTOR. I’d very much like to see comments from those who have played both games.

I play solo, so I have little experience in guilds, which would seem to be the best places for players to hang out together. So I look forward to comments from guild members in both games about their activities.

The forums in SWTOR seem about the same as those in SWG, with plenty of interaction between players. But maybe you have another opinion. Please comment! (Comments may be used in my project presentation, and posted online.)

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