Space: Another step in the wrong direction


Star Wars the Old Republic continues to struggle. Now it is expanding into space, and once again the developers have gotten it wrong:

I play solo PvE, that is, I play by nyself, not in groups, and I don’t fight against other players. Sadly, all the developers seem to care about is grouping and PvP, fighting between players. The game has run out of gas, yet the most recent expansion/update is only about grouping, with nothing at all for solo players.

And now when they are trying to fix space, it is only PvP.

Star Wars Galaxies, a vastly better game at its worst than The Old Republic so far, started without any space element at all, very strange in a Star Wars game. But 11 months after the game started Sony Online Entertainment presented the expansion Jump to Lightspeed, which gave us numerous sandbox adventures in space. With a variety of ships and missions, the new pilot profession to pursue, and even asteroid mining, it was wonderful.

The Old Republic, to its credit, had space from day one. But it used, and still uses, an imbecile “on rails” mechanism, which isn’t worth playing. Now, well more than a year and a half after launch, space is being updated in a future expansion…but only for PvP. The only reason for this that I can see on the forums is that PvE would be too hard.

That’s just not good enough. EA and Disney would do better to buy the rights to Star Wars Galaxies and release it. Even the way it performed on its last day, more than 18 months ago, it was superior to the deadend alley that is Star Wars the Old Republic.


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